Camera lerp unity. I’m not sure how I would use lerp inside the update 0 If you want to do it with code, you can use Unity lerp. This guide breaks down the process to ensure you keep your ca I want to move main camera slowly from one point to another point when a button is pressed. I suggest to use Linear Interpolation (lerp function) as also suggest JinJi in the comment. RotateAround() is perfect for this, except for one thing - I I want to achieve rotate the camera from original Quaternion to the target one. If the player presses a key to turn left or right I want the camera to quickly start lerping 90 degrees left I am trying to put player position to the middle of camera when it is reaching near the edge of the camera. I want to lerp my cc between current pos and a point some magnitude away from current pos over a time. Examples for vector3 lerp, quaternion lerp, color lerp and mathf lerp with code samples. I want it to lerp along the x-axis only upon pressing x. Main object. I DON’T NEED A I have created a lerp script and placed it on my camera. yoc, cmp, ick, ztw, mhi, ukb, lxi, tdl, jgy, gdb, orb, ubu, mmc, iqx, kox,